Adversary perception
Study the surface an adversary encounters and the assumptions that surface can create.
DECANODE is a deception-driven defense project built around simulated environments and adversary perception. Its design scope explores how the gap between reality and belief can be managed deliberately.
Study the surface an adversary encounters and the assumptions that surface can create.
Explore controlled environments where defensive design and observation can be evaluated safely.
Connect interactions with the observations and event records defenders need to understand them.